The game was perfectly stable in 1.4.1, but now in it either crashes loading title screen or after playing a few levels. Runs really smoothly with ocasional (really ocasional) 1-2 seconds freezing. Some small stutter when open or closing menus, but inside menus and levels is solid 60fps. The only thing I really could ask for is Nintendo Network access. Minor lag now and again and in menus but really very minor complaint. Fixeable by going to 10-Mario Challange or Coursebot. When the game starts, there's a black screen showing only 5% of what i was supposed to see during gameplay. I'm using the Alienware Alpha i3 and it runs at very smooth FPS. The only bug I've seen is a little black line next to coins and coins animation is a bit messed up in NSMBU. Nvidia GeForce GPU (Alienware Alpha i3 custom GPU) Minor graphical glitches sometimes appear. Otherwise it had quite good game play, running anywhere from 55 - 60 fps. Level names are not displayed on the Course Bot. Small black slits in the map background behind coins. Coins seemed to have minor graphical glitches. It is impossible to advance past the tutorial level as I think it needs gamepad input Some sound crackles after completing levels, But 99% playable. Minor glitches, if anything else runs then the game slows down a bit. Game locks to 30FPS after the tutorial the game locks up. and the 3D models sometimes looks weird (probably without light effect) Sometimes i can hear some Sound glitches. Minor graphic (especially lighting glitches in NSMB U. After levels are loaded: constant 60 fps. Slow-downs when content is loaded/cached. Minor graphical glitches when using the SMBU skin, perfect otherwise. Game physics seem sluggish, as if Mario runs in semi-slowmotion. Some textures bug when you change mario game (example: underground textures when you are editing overworld) Random game audio plays very briefly at stage completion. Small graphical glitches in certain scenarios Transition to "Create Mode" from the Main Menu gets the FPS to 38 and then goes to 60. Texts are missing from various areas (mainly level names). Some text missing in certain areas, sometimes you cant enter the name for your level. Text rendering glitch, very minor audio glitches, sprites swap sometimes from the game selected (can only be fixed by restart). Minor text rendering issues, sound glitches are infrequent Some text is missing, occasional stutter, major tearing and occasional sound glitch. Very minor audio hitching for certain sound effects. If you have any questions regarding SMM on Cemu, you should go to our subreddit and read the Wiki.When starting a game, the controller goes crazy (Mario goes at the top right of the screen) To make sure your save file won't break, you should make a backup before using the tool. If you find any bugs, you can report them in this thread or on Github. You can currently only browse courses on SMMDB, no packages, no filters. Make sure that your Cemu is closed before loading your save inside the tool and also close the tool before starting SMM on Cemu. The tool will try to fix them depending on the uploaded thumbnail and the YouTube video ID, so you will never miss a course or try to guess which course you want to play. It will also try to fix thumbnails! Cemu is currently unable to produce thumbnails of your courses, so most people are uploading their courses with broken thumbnails. Downloaded courses will automatically be extracted and placed inside your SMM save. The tool simplifies downloading from SMMDB. Over the past few weeks I made a lot of reverse engineering of the SMM save folder structure, which resulted in an npm module and I also wanted to make a GUI for it, so here it is. This is necessary because Cemu doesn't include any online functionalities and may never have them, so manipulating your own save to share courses is the only way.
#How to play super mario maker online on cemu mod
I am a mod of /r/CemuMarioMaker and also the developer of SMMDB, a sharing platform for your Super Mario Maker courses.